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Post by Aidan on Nov 3, 2024 13:23:55 GMT
You enter the skull-like stone outcropping and proceed down a tunnel that spirals in on itself, going ever downward, descending through the throat of the Dungeon entrance. After perhaps three minutes of this spiraling descent, the walls transition from that of a roughly dug tunnel into worked stone, moss-covered and damp. The floor remains uneven and natural, contrasting with the worked stone walls, twisting still deeper into the earth.
Then, as you turn around the final bend, you emerge into a massive, misty cavern. The ceiling is so high above you that you cannot make it out, save for the occasional plunging stalactite, emerging from the darkness like the scattered teeth of some great beast. Before you stretches a dirt field with a fine mist clinging to the ground, wrapping around peculiar jutting stones with rounded tops. On the far side of this dirt field there is what appears to be a tall, rusty metal fence with an open gate. You cannot see beyond the fence until you approach closer.
Now that you have entered the strange cave, how do you proceed?
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Post by Uberwulf X on Nov 5, 2024 16:03:35 GMT
The entire time I--er, Orion's been walking with his weapon on his shoulder, ready but there's nothing really happening on a spiraling walk, y'know?. But once they got down to the misty area, he'd being it down and hold it out at his feet as they walk, scraping the ground to see if there was a hidden switch or pit right in front of him. But overall he'd keep taking point, listening and watching as much as he could, for threats.
I guess he was wondering what type of threats could really be here, y'know... those pits and switches, but what kind of beasts showed up in fresh caves? Evil bats? Evil birds? Evil demons?
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Post by Kokinyu on Nov 7, 2024 15:05:34 GMT
"Non willful bats are typically not evil, in my experience. In fact, they are quite... quaint. But perhaps the effects of The Dungeon:tm: could produce evil bats. Or perhaps a facsimile of an evil bat. If we encounter one, may I bottle it in formaldehyde? For science."
Callisssta would follow around the center of the group. It's... Misssty, right? Ahead of uss? Could ssshe not climb the wall an-... Callissta cannot climb walls with easse, sshe is a bat. Who can glide.
Hope, isss it possible for one of thessse sstrapping young men to hurl Callissta into the air? Cheerleader pyramid ssstyle- sso she can get a good look over the misstss and glide back down to ssafety?
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Post by Uberwulf X on Nov 7, 2024 16:16:32 GMT
[reaction]
Oh, Callista is a bat, haha. Orion kind of chuckles nervously, because I'm gonna say that my goof was his too because it's fun, y'know?
"Sorry Calli, I didn't mean anything by it. You're my favorite sometimes evil, formaldehyde-wielding bat, if it helps."
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Post by Resonance on Nov 7, 2024 18:31:18 GMT
Meison would 100 percent be up for that, helping toss Callista in the air. At the moment, he’d be walking beside Orion, tail lantern swaying side to side. “Sure is eerie down here… not a fan of this mist.”
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Post by Kyt on Nov 10, 2024 0:49:47 GMT
How high up is the mist, though? If we can see the fence it cannot be that high... Either way, Rin is more focused on the gate ahead.
"How is this...I know the dungeon makes...things, because of the treasure, but....structures? Obstacles? This is just weird...." She nonetheless looks almost...excited, though, no real hesitancy other than keeping an eye out for surprises.
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Post by Aidan on Nov 11, 2024 21:54:35 GMT
The mist along the ground is only about two feet tall, so it is easy to see past. Beyond the gate it is difficult to see simply because of distance in the dark, but you can proceed forward without any difficulty - the only signs of movement amongst the peculiar rounded-top stones come from your party.
You can also absolutely hurl Callista in the air if you so choose! I believe that would be a Might plus Might roll if you wished to try. Anyone with a Bond toward Callista or whomever would take the lead on a check may also attempt to assist through a Group Check roll.
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